MUDs & Text Games
147 sites
http://ifmud.port4000.com/
ifMUD is a long-running PerlMUD-based chat server built around the interactive fiction community, where players can connect via telnet or a web client to socialize and discuss IF. The site provides account registration, an official FAQ maintained by community members, and connection details for this beloved gathering place for text adventure enthusiasts.
https://valheru.com/
Valheru MUD is a text-based online adventure game set in a classic fantasy world, offering players an extensive selection of races, classes, multi-classing, and thousands of quests including live events with AI-driven NPCs. The site serves as the official hub for the game, providing connection guides, lore, clan info, builder resources, and community features for its international playerbase spanning Denmark, the USA, and beyond.
http://inform-fiction.org/zmachine/standards/z1point0/index.html
The Z-Machine Standards Document is the definitive technical reference for the Z-machine virtual machine, the platform that powers Infocom-style interactive fiction games. Version 1.0 covers everything from memory maps and opcode tables to screen models and saved-game formats, making it an essential read for anyone building or understanding IF interpreters.
http://martin-oehm.de/deform
Martin Oehm's deform project is a German translation of the Inform 6 library, allowing developers to write text adventures in the German language using Z-Code and Glulx formats. The site provides the library download, several commented example adventures, and documentation on how deform differs from the official Inform library.
https://tecfa.unige.ch/guides/tie/html/moo-tech/moo-tech.html
A technical introduction to MOOs (Multi-user Object-Oriented environments) written in French by Daniel K. Schneider at TECFA, University of Geneva, covering the history of MUDs, MUSEs, MUSHes, and MOOs alongside basic connection commands and navigation. Part of a broader "Technologies Internet et Education" guide series, this document serves as a structured learning module for understanding text-based virtual worlds.
https://pixelscapes.com/nscape
A memorial page for NightscapeMUX, a now-defunct MUX game, featuring archival character art and splash screens recovered from an old hard drive by artist Jen Gagne. The page serves as both a farewell to former players and a showcase of the original artwork that was created for the game's website.
https://mail.dworkin.nl/pipermail/mud-dev-archive
A comprehensive mailing list archive for mud-dev, a long-running discussion community dedicated to MUD and online game development, spanning from 1996 through 2006. Developers and designers of text-based and early online games exchanged technical and design ideas here, making this archive a rich historical record of MUD development discourse.
https://icesus.org/
Icesus is a free multiplayer text-based MUD set on the frozen planet of Aegic, running continuously since 1995 and maintained by a non-profit community. With 40+ guilds, deep combat systems, a richly detailed world, and a brand-new browser client requiring no downloads, it offers an impressive old-school online RPG experience still actively developed today.
http://lpmuds.net/lpmud_faq.html
LPMuds.net hosts a comprehensive FAQ resource for LPMud, the influential text-based multiplayer game server platform, preserving Descartes's classic FAQ originally authored by George Reese in 1994. Visitors will find detailed information about LPC programming, MUD drivers, mailing lists, and the history of the LPMud ecosystem, making it an essential reference for MUD administrators and players alike.
https://theuw.net/
The Underworld is a long-running MUD established in 1988, offering 15,000 rooms across 120 zones, 8 character classes, 10 races, and 65 mortal levels with an optional player-killer dimension. Features like automated auctions, clan systems, remort options, and a Java telnet client make this one of the more feature-rich classic MUD experiences still online.