MUDs & Text Games
147 sites
https://wiki.adrift.co/Main_Page
The official wiki manual for ADRIFT 5, a toolkit for creating interactive fiction and text adventure games, covering everything from beginner setup to advanced scripting. Organized into a user guide, tutorials, and a detailed reference manual, it serves as the comprehensive documentation hub for anyone writing or playing ADRIFT-powered text adventures.
https://aarchonmud.com/arc
Aarchon MUD is a long-running fantasy text-based multiplayer game featuring 16 classes, over 60 races, and nearly 10,000 rooms to explore across 85 unique zones. Players can join clans, craft gear, brew potions, compete on leaderboards, and tackle quests in a richly detailed world maintained by an active development team.
https://carrionfields.net/
Carrion Fields is a long-running, free-to-play text-based MUD (Multi-User Dungeon) with over 25 years of active development, offering a richly roleplaying-focused fantasy world with a complex system of races, classes, cabals, and specializations. Built on a heavily modified ROM base and maintained by volunteer staff, it emphasizes player-driven storytelling, real risk mechanics, and an aging system that makes every character's life feel meaningful.
http://df.lth.se/~mol/if.html
Magnus has built a personal hub dedicated to interactive fiction, covering its literary merits, his own four published text adventure games, and resources for aspiring IF authors including Inform and TADS. The site also features criticism and analysis of notable IF works like Andrew Plotkin's 'So Far' and 'Dreamhold,' making it a thoughtful companion for both players and creators.
http://spagmag.org/archives
SPAG is a long-running magazine dedicated to interactive fiction, with a complete archive of 64 issues spanning from 1994 to 2016 covering reviews, articles, and commentary on text adventures and parser games. Maintained as a historical archive by the Interactive Fiction Technology Foundation, it offers a remarkable window into decades of IF community discourse and criticism.
http://discworld.imaginary.com/lpc/about/articles/languages_in_muds.html
An in-depth article from the Discworld MUD site exploring how to implement languages for different ethnic groups in MUD game design, covering both the benefits for player immersion and the practical challenges of implementation. Written by a creator for the long-running Discworld MUD, it discusses various technical methods for language transformation and the balance between realism and playability.
https://deathlogs.com/
Deathlogs.com is a community hub for MUD players that archives combat logs, death records, kill statistics, and highscores across dozens of text-based online RPGs including Reinos de Leyenda, Final Realms, and Ancient Kingdoms. With tens of thousands of logs spanning multiple games in both English and Spanish, it serves as an invaluable historical record and competitive tracker for the MUD gaming community.
http://ibgames.net/
IB Games is the home of Federation, a long-running space trading and exploration MUD that has been running since the 1980s, making it one of the oldest online multiplayer games in existence. The site serves as the official hub for the game, offering downloads, documentation, and community resources for players of this pioneering text-based virtual world.
https://merentha.com/
Merentha is a long-running free online text-based multiplayer RPG that has been running since 1996, set in the fantasy world of Cardania with dozens of races, classes, guilds, and kingdoms to explore. The site serves as a comprehensive portal for players, featuring maps, quests, coding tutorials, player directories, character artwork, and lore spanning over two decades of active gameplay.
http://ben.com/MOO/tf-mcp.html
A technical resource page dedicated to MCP (MUD Client Protocol) support for TinyFugue, a popular MUD client, featuring custom macros for local editing and protocol implementation. The author rewrote MCP 2.1 support from scratch to handle arbitrary keyword/value pairs and background editing under X Windows, filling a significant gap in the existing TF macro ecosystem.