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MUDs & Text Games

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if-de :: Forum ~ Index
http://forum.ifzentrale.de/
if-de is a German-language community forum dedicated to interactive fiction and text adventures, covering both German and English-language games with sections for discussion, tips, and reviews. The forum also hosts dedicated boards for authoring tools like Inform, TADS, and Floyd, making it a hub for German-speaking IF creators and players alike.
Organization 2026-03-15
Welcome
http://british-legends.com/CMS
The official home of Multi-User Dungeon (MUD), widely recognized as the world's oldest virtual world, originally known as British Legends on CompuServe. Created and maintained by Viktor T. Toth, the site lets visitors play the game directly via Telnet, explore its history, and connect with its long-running player community.
Fan Site 2026-03-13
Banished Lands : The Official Welcome Page
http://banished.dentinmud.org/
Banished Lands is the official welcome portal for a telnet-accessible MUD (multi-user dungeon) that blends medieval fantasy, sci-fi, and H.P. Lovecraft-inspired horror into a unique roleplay experience. Launched in 1995 as an offshoot of Alter Aeon, the game features custom DentinMud code, multi-classing across Mage, Thief, Cleric, and Warrior, and includes pages for players, gods, clans, and areas.
Fan Site 2026-03-13
The Interactive Fiction Community Forum - The IF Community Forum
https://intfiction.org/
The Interactive Fiction Community Forum is the central gathering place for authors and players of text adventures and interactive fiction, featuring categories for game reviews, development tools, writing advice, and competitions. With multilingual discussion boards and thousands of posts spanning topics from parser development to narrative craft, it serves as the backbone of the modern IF community.
Organization 2026-03-15
MUDhalla
https://mudhalla.net/
MUDhalla is a dedicated resource for multiplayer text adventure games, offering a MUD list and setup guides to help newcomers start playing within minutes. The site recommends the TinTin++ and WinTin++ clients and even includes accessibility guidance for screen reader users, making it a welcoming entry point into the MUD hobby.
Resource 2026-03-11
Brass Lantern Adventure Games Information
http://brasslantern.org/
Brass Lantern is a comprehensive resource for interactive fiction and text adventure enthusiasts, covering everything from beginner guides to deep IF theory articles and game reviews. Stephen Granade built this site into a rich hub featuring competition reviews, language comparisons between TADS and Inform 7, puzzle design essays, and ongoing news about the interactive fiction community.
Resource 2026-03-13
Aarchon MUD
https://aarchonmud.com/arc
Aarchon MUD is a long-running fantasy text-based multiplayer game featuring 16 classes, over 60 races, and nearly 10,000 rooms to explore across 85 unique zones. Players can join clans, craft gear, brew potions, compete on leaderboards, and tackle quests in a richly detailed world maintained by an active development team.
Fan Site 2026-03-13
Ancient Anguish
http://anguish.org/intro.php?id=topmud_db
Ancient Anguish is a free medieval fantasy MUD founded in 1992, featuring two massive continents with over 12,000 rooms, hundreds of explorable areas, and a rich variety of classes and guilds. The site serves as a comprehensive portal with lore, gameplay guides, player rankings, discussion boards, and even a Wizard mentoring program for players who want to help code new content.
Fan Site 2026-03-13
https://mmucl.sourceforge.net/
Mmucl (pronounced 'muckle') is an open-source MUD client written entirely in Tcl by Mark Patton, offering both graphical and text-based interfaces including Tk and Gnome support. The project page includes download links, a feature list, and news updates spanning several years of development under the GNU General Public License.
Resource 2026-03-13
The mud-dev2-archive Archives
https://mail.dworkin.nl/pipermail/mud-dev2-archive
The mud-dev2-archive is a mailing list archive dedicated to MUD (Multi-User Dungeon) development discussions, spanning from 2006 through 2010. It serves as a valuable historical record of developer conversations covering game design, engine architecture, and the technical craft behind text-based online worlds.
Resource 2026-03-13