Games
860 sites
Subcategories:
- Video Games (315)
- Tabletop & RPGs (160)
- MUDs & Text Games (147)
https://expergetech.neocities.org/
Expergetech's unfinished personal homepage introduces a self-described 'ball knower,' TASComp host, and game design student living in rural America. The site hints at interests in sports and gaming, though content is still very sparse and under construction.
https://grillsen.neocities.org/
Grillsen's personal site is a dedicated hub for classic PC game reviews, with a heavy focus on CRPGs like Baldur's Gate, Quest for Glory, and Siege of Avalon alongside Star Trek games and Lego titles. Visitors will also find original artwork, fan shrines for games like F.E.A.R., and a constantly updated log showing an enthusiastic creator actively expanding the site.
http://jendea.com/
Jendea's archive site preserves years of custom content for The Sims 1 and Sims 2, including original textures, articles, and art created by Jen Carr since 2002. Visitors can download zipped collections of Sims 1 and Sims 2 custom content, Zoo Tycoon 1 zoos, cheats, and humor pages, making it a nostalgic treasure trove for fans of classic Sims games.
https://dragalia.neocities.org/SHARKCLICKER
Shark Clicker is a browser-based idle clicker game where you generate sharks, spend currency on upgrades, and customize your shark with accessories and backgrounds. Built entirely for fun by a Neocities creator, it features a growing roster of shark species, a music playlist, and a tank view, with ongoing updates and a charming dev blog style changelog.
https://tabi98.neocities.org/
Tabi98's personal Neocities page blends multiple interests including a dedicated piece on the Legend of Zelda timeline, musings on Elizabethan theater, personal writing, and reviews. Part of the Hotline and Retronaut webrings, it captures the spirit of old-web personal homepages with a mix of gaming lore and humanities content.
https://lirvin.net/Barn/files/docs/cve98.html
An academic paper by Anna Cicognani from the University of Sydney exploring the concept of a design language within text-based virtual communities, specifically MOOs, drawing on Speech Act Theory to analyze how commands function as performative acts. The work bridges linguistics, architecture, and cyberspace theory, making it a fascinating artifact of 1990s academic thinking about virtual environments and online community design.
https://dollzmaniabackup.neocities.org/history/history-overview
A detailed history of the Dollz phenomenon traces the art form from its origins in Jim Bumgardner's 1997 Palace chat avatars through its evolution into a vibrant online creative community. The site covers the types of Dollz, the culture of Dollers, community pageants, adoption etiquette, and notable e-zines like The Doller Express and Pixel Post Magazine.
https://marapets.com/
MaraPets is a browser-based virtual pet world where players can adopt and care for pets, play dozens of HTML5 mini-games, and participate in a full online economy with shops, auctions, and trades. With hundreds of games ranging from puzzle and arcade to chance and premium features, it offers a rich interactive community experience playable on any device without downloads.
http://styledollz.com/
Style Dollz is a personal creative site by Mili Miret centered around digital paper dolls and doll-making art, a popular hobby in early web communities. The image-heavy layout and social media links to Twitter and Facebook suggest an active creator sharing their doll artwork and designs with fans.
http://babel.ifarchive.org/
The Treaty of Babel is a technical standard and software suite that establishes a common bibliographic system for interactive fiction, assigning ISBN-like IDs to story files across formats like Inform, TADS, Hugo, and Twine. It provides cover art standards, metadata formats, and command-line tools so that IF players and archivists can treat all story file formats equally regardless of which design system created them.